![]() ![]() Blue teleports the player to another part of the memory, green returns the player to the Hub Level, white is the pure memory that the player has to retrieve before being led to the memory's exit, and red allows the player to interact with the memory in some way. Colour-Coded for Your Convenience: The different cubes have different functions denoted by colour. ![]() Have you noticed something different in the pause menu? When you are being asked to do a Master Reboot and the system is asking you Do you want to continue?, pause the game.
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