![]() Adding a second achievement or sliding up the requirement of the existing one up would undermine all of that. By getting to 507, you've officially seen everything the game has to offer*, so you get the game's one sole achievement, whose elusiveness is one of the game's biggest draws. So, by getting to 500, you have met every enemy and seen one wave of the end loop, where the spawns repeat forever and speed up until you die. The end loop and the section immediately before it introduce two final enemies: the ghostpede and the thorn. ![]() The reason is because the game's end loop starts at 456 and ends at 507. Originally posted by TKOdarkshadow:Add new achievements? For bragging rights? beating 500 really is the best place to put the achievement. At this time, I would support setting the achievement to 600, where by then you've seen 3 waves of the end loop, and thus the ghostpede that spawns in the gigapede's place on every 3rd wave (the * from earlier was alluding to this). Add new achievements? For bragging rights? beating 500 really is the best place to put the achievement. Originally posted by Braden:Besides, you do get a reward for every tier: a shiny new dagger to look at in the lobby, as well as a matching color for your PB in the leaderboard. ![]()
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